Meet the Duelists of Valorant Boost
Duelists epitomize aggressive gameplay, offering an array of agents geared towards high-risk, high-reward engagements. Each Duelist possesses unique abilities tailored for close-quarters combat, emphasizing aggression, mobility, and individual skill. From fiery initiators like Phoenix to the swift and evasive Jett, these agents redefine the battlefield dynamics of Valorant Boost.
Reyna’s self-centered prowess and Raze’s explosive tendencies add diverse dimensions to the team’s offensive strategy. Yoru’s deceptive tactics and Neon’s unparalleled speed further amplify the unpredictable nature of these Duelists. Understanding their playstyles and mastering their abilities grants a tactical advantage, allowing players to thrive in the fast-paced, action-packed encounters.
Phoenix
The audacious Brit, charges headfirst into battle, blazing fire to annihilate foes in close quarters.
As an initiator, Phoenix boasts fiery abilities that focus on close combat and aggression. His kit revolves around self-sustainability and entry fragging. With a wall of flames (Hot Hands), a flash (Curveball), a self-healing ability (Healing Orb), and a fiery resurrection (Run It Back), Phoenix excels in disrupting enemy positions, often being the first one in and the last one out of skirmishes.
Ability | Description |
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Heating Up (Passive) | Phoenix heals while standing in his own fire from abilities like Hot Hands and Blaze. |
Hot Hands (Signature) | Throws a fireball that explodes on impact, damaging enemies in the fire zone. Standing in it heals Phoenix. |
Run it Back (Ultimate) | Activates immortality; upon reaching zero health, Phoenix respawns at the ability’s activation point after 10s. |
Blaze (Basic) | Deploys a controllable wall of fire, damaging enemies passing through it and healing Phoenix if he stands in it. |
Curveball (Basic) | Throws a flare orb that blinds enemies; can be curved left or right for short-range disorientation. |
Jett
Agile and showy, dashes through the battlefield with unparalleled speed and aerial prowess, surprising enemies from above.
Jett embodies agility and mobility, making her a prominent choice for aggressive plays. With Tailwind, she dashes swiftly, and her Cloudburst smoke allows for strategic repositioning or entry denial. Her ultimate, Blade Storm, equips her with deadly throwing knives, enabling fast, accurate kills from various angles. Her agility, while making her a slippery target, also requires precision to maximize her potential.
Ability | Description |
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Drift (Passive) | Hold jump while falling to glide through the air. |
Tailwind (Signature) | Activate to prepare Jett’s dash. Reactivate to quickly dash in the current movement direction. |
Blade Storm (Ultimate) | Equip five blades; throwing a knife deals moderate damage. Alt fire throws remaining knives at once. |
Cloudburst (Basic) | Throw a Cloudburst, creating a brief smoke upon landing. |
Updraft (Basic) | Propel Jett upward upon activation. |
Reyna
A self-centric agent, thrives on individual performance, demanding precise gunplay to wield her empowering abilities effectively.
Reyna’s abilities are centered on self-empowerment and snowballing from kills. Her Devour and Dismiss skills allow her to heal and quickly reposition after eliminating enemies. With her ultimate, Empress, Reyna gains increased fire rate, reload speed, and improved abilities, rewarding aggressive plays and successful eliminations.
Here’s the table describing Reyna’s abilities in Valorant:
Ability | Description |
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Soul Harvest (Passive) | Enemies killed by Reyna or within 3 seconds of taking her damage drop a Soul Orb collectible for 3 seconds. |
Devour (Signature) | Consume a Soul Orb to swiftly heal Reyna; overhealing up to 150 HP decays back to 100 over time. |
Dismiss (Signature/Basic) | Use a Soul Orb to become untargetable briefly. While Empress is active, Reyna gains invisibility instead. |
Empress (Ultimate) | Enter a frenzied state: increased firing, equip, and reload speeds with infinite Devour and Dismiss charges. |
Leer (Basic) | Deploy a destructible eye that nearsights enemies within its line of sight. |
Raze
Explosive enthusiast, wreaks havoc with her arsenal, reveling in high-damage explosives that scatter chaos across the arena.
Explosive and destructive, Raze’s kit focuses on causing chaos with high-damage explosives. Her Blast Packs provide movement and can be utilized for aggressive or evasive plays. With Paint Shells, she tosses grenades that deal significant area damage. Her ultimate, Showstopper, equips her with a powerful rocket launcher, capable of decimating multiple enemies at once.
Ability | Description |
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Paint Shells (Signature) | Toss a cluster grenade that explodes into smaller munitions, dealing additional damage on detonation. |
Showstopper (Ultimate) | Equip a rocket launcher for 10 seconds, unleashing a high-damage explosion in a wide area upon firing. |
Boom Bot (Basic) | Deploy a mobile bot that seeks enemies, exploding upon reaching or detecting the first foe in its path. |
Blast Pack (Basic) | Toss an adhesive explosive that, when triggered, propels Raze forward, damaging and displacing nearby foes. |
Yoru
A wielder of dimensional power, sows confusion among foes, manipulating reality to outmaneuver and outwit his adversaries.
Yoru’s deceptive tactics revolve around creating misdirection and confusion. His Gatecrash ability enables teleportation, allowing for strategic flanking and surprise attacks. Fakeout projects fake footsteps, confusing enemies’ positioning. With his ultimate, Dimensional Drift, Yoru turns invisible and can scout the map, setting up plays or sneaking behind enemy lines.
Ability | Description |
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Gatecrash (Signature) | Launch a rift tether for teleportation. Reactivate to teleport. Alt fire deploys a fake teleport. |
Dimensional Drift (Ultimate) | Enter an unseen dimension, remaining invisible to enemies. Warns nearby foes with a blue vignette and sound. |
Fakeout (Basic) | Create a clone that advances (or stays still). Shooting it causes a blinding explosion. |
Blindside (Basic) | Toss a fragment that bounces and blinds enemies upon contact with a solid surface. |
Neon
The sprinting specialist, races across the map at incredible speeds, but her rapid movements come with an audible alert, demanding careful tactical planning.
Being the sprinting specialist, Neon’s unique ability lies in her exceptional speed. Her sprinting ability grants her unparalleled swiftness for rotations and aggressive pushes. However, her speed comes with a drawback – it’s noisy, alerting enemies to her approach, demanding cautious maneuvering to avoid detection while capitalizing on her rapid movements.
Ability | Description |
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Energy (Passive) | High Gear and Overdrive consume energy, which regenerates slowly and fully replenishes upon getting a kill. |
High Gear (Signature) | Sprint using energy. Alt fire enables instant directional slides. |
Overdrive (Ultimate) | Overloads Neon, entering High Gear automatically. Shoot accurate, long-range bolts. Refreshes on kills. |
Fast Lane (Basic) | Deploy two energy walls obstructing enemy vision. |
Relay Bolt (Basic) | Launch a bolt that bounces, concussing enemies at impact points. |
Relentless Aggression in Valorant Boost
Duelists command the battlefield, embodying aggression and swift decision-making, offering a thrilling, high-risk, high-reward playstyle that can turn the tides in Valorant matches.
Mastering these Duelists requires a blend of precision, adaptability, and relentless aggression. Understanding their kits and utilizing their skills effectively allows players to dominate the battlefield, underscoring the thrilling, high-octane nature of Valorant Boost agents in every encounter.